A downloadable game

This prototype is fully playable and loopy. You can run around the island and shred monsters until the end of time, accompanied by upbeat action music. The player and monsters each have 100 HP, except for slimes. They are immortal and kill instantly if you try to get into them. Water also kills (hello Dragons Dogma 1 and 2), so that there is no temptation to explore the vast expanses of the universe. The game involves as many random things as possible, from the choice of color to the random choice of enemy paths.

Also, flights into space can be a bonus of homemade physics (hello Skyrim). All experience and HP options are displayed in the console.

Control:

  •  Rotations with the mouse
  • WASD - directions of movement
  • LEFT_SHIFT - speed increase
  • LBM - attack (with damage)
  • RBM - paladin spell (with pathos)

Functions used in this project:

  • Instance rendering,
  • Using block uniforms,
  • Multi-threaded animations,
  • AABB division of physical space,
  • Mixing textures and transparency,
  • Skeletal animations with blending,
  • Loading and storing data in json, xml,
  • Dynamic switching between shaders,
  • Supports diffuse, specular and emission maps,
  • Dynamic skybox with alternating day and night,
  • Physics of soft bodies with support for constraints.
  • Hight map terrain with physics and collision support,
  • Loading models and textures using Assimp and audio using FMOD.
  • The prototype was developed in OpenGL using the glm and glfw libraries.

Enjoy the prototype. Soon there will be more, soon it will be better ©

Download

Download
Random_Island.zip 279 MB

Install instructions

Unzip the archive, run the application in the build -> Release folder

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